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4.4: Effects of Video Games
Time:
Thursday, 11/Sept/2025:
4:15pm - 5:45pm
Session Chair: Nicholas David BOWMAN
Location: LK053
Presentations
CTML design principles and gamebased learning: Exploring the effects of personalization and signaling in an adaptive text-adventure educational video game
Kevin Birkefeld 1 , Lena Baumann1 , Maik Beege2 , Pia Spangenberger1 , Steve Nebel1
1 University of Potsdam, Germany; 2 University of Education, Freiburg
A Second-Hand Measure: Applying the Player-Avatar Interaction (cPAX) Model to Teleoperator-Avatar Robot Interaction (TARX)
Jaime BANKS , Rio Harper , Nicholas David Bowman
Syracuse University, United States of America
“Leaning In and Leaning Back” Understanding Entertainment and Leisure VR Usage in Daily Life
Nicholas David BOWMAN 1,2 , Jih Hsuan Tammy LIN2 , Jung Hsiang Eric HSIEH2 , Tilo HARTMANN3
1 Syracuse University, United States of America; 2 National Chengchi University, Taiwan; 3 Vrije Universiteit (VU) Amsterdam
The Bleeps & Bloops of Bygone Eras: Exploring What Makes Nostalgic Video Games Memorable
Jordan King 1 , John McAlaney1 , Catherine Talbot1 , Nick Bowman2 , Sarah Hodge3
1 Bournemouth University, United Kingdom; 2 Syracuse University, United States of America; 3 Bath Spa University, United Kingdom
Stress and relaxation effects of repeated exposure to violent video games
Kim Boijana VASILJEVIC 1 , Gary Lee WAGENER2 , André MELZER2
1 University of Klagenfurt, Austria; 2 University of Luxembourg, Luxembourg