Conference Agenda
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Please note that all times are shown in the time zone of the conference. The current conference time is: 18th Apr 2026, 04:01:47pm CEST
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Agenda Overview |
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D223: CO-DESIGN AND CO-CREATION IN DIVERSE DESIGN CONTEXTS
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| Presentations | ||
Design tools as catalysts for shared problem framing in West African entrepreneurial contexts 1Université Grenoble Alpes, CNRS, Grenoble INP, G-SCOP, France; 2CIRAD, UMR Innovation, France This article explores how design tools can enhance shared understanding of problems within West African entrepreneurial ecosystems, where new product development occurs amidst resource scarcity and intense market opportunitiies. The findings emphasize that design tools serve as flexible cognitive intermediaries that promote collaboration, uncover underlying assumptions, and foster new perspectives for solution development. Their value emerges through a progressive translation process, where researchers reinterpret these tools to bridge the diverse object worlds of entrepreneurs. Empowering designer-artisan partnership through capability-based co-design 1Tsinghua University, China; 2University of Leeds, United Kingdom To bridge capability gaps between designers and artisans that hinder fashion and textile business collaboration and social innovation effects, this study explores how capability-based co-design fosters sustainable partnerships. Based on 20 case studies in China’s textile sector, it connects craft values, product features, and capability-based interactions. The model links this approach to make co-design practical amid skill gaps and enhance social innovation. It offers actionable strategies for balancing co-design methods in skill asymmetric partnerships in cultural and creative industries. From scenarios to negotiation games: staging the co-evolution of problem and solution spaces Aalborg University Copenhagen, Denmark This paper introduces negotiation games as a method for staging and structuring collaboration in sustainability-oriented engineering design. Building on the Staging Negotiation Spaces (SNS) framework, it shows how scenarios can be re-staged as rule-based artefacts that provoke dialogue and alignment across organisational roles. Drawing on a case in scenographic production, the study demonstrates how negotiation games enable stakeholders to surface divergent concerns, reframe challenges, and co-evolve problem and solution spaces through situated alignment. Co-creation with end-users to respond to the B2B industry: a case study 1École Supérieure des Technologies et des Affaires (ESTA), France; 2Université Marie et Louis Pasteur (UMLP), ELLIADD Laboratory (U.R. n°4661), Belfort, France Co-creation with end-users is a well-known process. While this approach has been widely adopted in B2C, B2B companies have been slower to adopt it due to complex decision-making structures. This case study is based on co-creation sessions with end-users to respond to the needs of B2B industries. The study highlighted the importance of co-creation with end-users in B2B industries to understand real-life use scenarios, and finally to propose a final product that meets their expectations. | ||

